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Release

Where to start​

Go to Release → New Orbiter.

New Orbiter

The Orbiter Studio opens. You build the Orbiter in its first two steps, Instrument and Visual:
the Quickstart goes through them, and Edit explains
how to map a control to an axis. This page is about the last step, Release.

The audio you pick with Choose preview audio while you build is only for listening: it does not
bind the Orbiter to that audio.

1) Cover​

Upload an image that will identify your Orbiter.

  • You can upload your own design.
  • You can generate an image using the regeneration button, then edit it.

Orbiter images are displayed in a hexagonal frame. If needed, open the guidelines to design for this shape.

2) Orbiter Name​

Set the Orbiter Name: a unique name that identifies your Orbiter on the platform.

You can regenerate the name if you need a starting point.

3) Who can see it​

Set who can:

  • View the Orbiter
  • Publish with the Orbiter
  • Edit the Orbiter

You can also set general access rules (for example: anyone with the link can view, publish or edit).

By default, Orbiters are visible and searchable.

4) Draft and release​

  • Your work is saved as a draft by itself while you build: come back to it whenever you like.
  • Press Release Orbiter when you are ready to publish.

After release, you can reuse the Orbiter across different audios and Entangled Worlds.