Orbiters Overview
Orbiters are instruments you play.
Quickstart
Your first Orbiter in 5 minutes.
Release
Create a new orbiter.
Edit
Modify your instruments.
Interact
Perform with Orbiters.
You play one by moving three axesOne of an Orbiter's three performance controls: X, Y and Z., X, Y and Z, on screen or by tilting a phone.
What an Orbiter is made of
- An instrument: an audio you choose, or notes.
- Effects that shape its sound.
- The axes that move them: X, Y and Z, each mapped to the controls you pick.
Move over the craft: across turns X, up and down turns Y.
Think of an Orbiter as a small craft:
| On the craft | In an Orbiter |
|---|---|
| The three tracks round the ring | the axes X, Y and Z, from the outside in |
| The light on each track | where that axis is. It goes once round as the axis turns from −180° to 180°, and rests nearest you at 0° |
| The lit part of a track | how far the axis has turned, as on its knob |
Its console, with the knobs, the screen and the modules, is on Interact.
When an Orbiter is open, you can:
- Play and loop what it plays
- Move X, Y and Z to transform the sound
- Switch dimensions (I, II and III): each has its own modules and its own mapping of X, Y and Z
- Add movement with the Cosmic LFO: slow waves, three per dimension, that the axes and the modules share, each moving what reads it by itself
Interact goes through each of these.
What this section covers
- Quickstart: your first Orbiter in 5 minutes, from an empty Studio to playing it
- For DAW users: the World, the Moon and the Star as tracks, return tracks and the main bus
- Release: create and publish a new Orbiter
- Edit: change an Orbiter you already made, and map its controls to the axes
- Interact: open an Orbiter and play it
- Sync: play several Orbiters together on one shared tempo
- Sensors: play an Orbiter by tilting a phone
And the modules you build an Orbiter from, in four categories:
- Instruments: what makes the sound, an audio you choose or notes
- Audio effects: what shapes the sound
- MIDI effects: what makes and reshapes the notes before the instrument plays them
- Visual modules: what the sound does to the picture around the Orbiter